Season Two (2023 – 2025)¶
Season Two tried a very different approach.
It quietly began as Black Mesa RP, but drifted back to HL2 RP with versions 0.4, 0.5, 0.6, and 0.7 (0.7.1–0.7.6).
During development:
- Work on version 0.8 led to a full schema rewrite, delaying progress for months.
- By version 0.9, the team was laying the foundation for 1.0.
- Version 1.0 had multiple identities:
- First: a Half-Life 2 retail aesthetic server using Entropy Zero lore layered in.
- Second: a more direct HL2 retail approach with a pre-built workshop map.
- Final: a fully retail experience, using official Valve VMFs to craft a custom City 17 with unique layouts and map changes.
Season Two was long, turbulent, and experimental—pushing Minerva through rewrites and restarts, but laying groundwork for its current form.